top of page
Search

Implementing Extra Enemies

  • Writer: Jaelen Cole
    Jaelen Cole
  • Jul 22, 2021
  • 1 min read

So the other day, I was starting work on a course that takes place primarily underwater. But then a realization hit me, There were never any lessons within the platformer modules on how to implement aquatic enemies. Sure we can swim, but there's no aquatic life to interact with. Well, I took it upon myself to rectify this oversight by making sprites for the two most common aquatic enemies in the Mario series, the Cheep-Cheeps, and Bloopers.

ree
ree
ree

To end off, here's a teaser for what this underwater course will look like...


 
 
 

Recent Posts

See All
Laying out a Foundation

A brief post today as I have been mostly been working on cementing my status in my first batch of Senior classes. I have some foundation...

 
 
 
Model Sheet Template Construction

I've been putting together my own custom template for designing characters that I plan on using for various game and animation related...

 
 
 

Yorumlar


bottom of page