Stage design
- Jaelen Cole
- Sep 23, 2021
- 1 min read
I'm still working on stage design. It's a slow but steady process and I hope that it can be done in a reasonable amount of time. Here's a screenshot of what I've been doing.

The strategy I'm implementing is to construct the background layout as well as place grounded enemies in places that seem fitting first and then place flying enemies along the layout once done. Of course, there will be a boss at the end that you'll need to beat. I have confidence that this approach to stage design will work out.
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