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Some rough gameplay
Two videos made to show some rough gameplay...
Jaelen Cole
Jul 14, 20221 min read


Working on Bosses
The only major thing left to polish for my adventure game is the Bosses. There's already the Daimyos that have been imported into the...
Jaelen Cole
Jul 7, 20222 min read
Projectiles Complete
I got all my projectiles working. By default, the player throws knives, but they can also throw windmill swords or fireballs. You need...
Jaelen Cole
Jun 30, 20221 min read
Fine tuning weapons
I managed to fix the movement of the Katana weapon. Now the katana swings look much more natural since the rotation is more aligned with...
Jaelen Cole
Jun 23, 20221 min read


Filling Space
So I've started putting enemies into the game's layouts finally. Here's the results so far... It may seem nearly impossible now, but...
Jaelen Cole
Jun 16, 20221 min read
The Start of New Horizons
This week, not too much has been done with the adventure game. I have however started to work on other things. For this past week, I've...
Jaelen Cole
Jun 9, 20221 min read
Adventure Game going forward
Work on the adventure game is still being done. I won't be able to work on it next week though as I must focus on my final exams for...
Jaelen Cole
May 26, 20221 min read


Title Screen and Music Showcase
Here's a video of what you'll see when you first boot up the game. The logo you see is the Kanji that writes out the game's native name,...
Jaelen Cole
May 19, 20221 min read


Adventure Game Update
Progress on the Adventure game is improving, I was able to go back and work on how the basic enemies, the Ninjas, move.... It's still...
Jaelen Cole
May 12, 20221 min read


Item Boxes Are Finished
I finally was able to do programing work on the Tanooki and Gift Box objects. These objects give the player useful items and power-ups...
Jaelen Cole
May 5, 20221 min read


Bosses
These are the bosses that you must face in the four main areas. They're called Daimyos The Daimyo of the Aosame Castle attacks with...
Jaelen Cole
Apr 28, 20222 min read
Adventure Game Progress
I have programmed a function for the player for when they submerge in water. Originally, in the lessons they have us program the player...
Jaelen Cole
Mar 10, 20221 min read
My Current Enemy Lineup
Here's a picture of my current lineup of enemies... As you can see, I have all the variations of the first two enemies done and accounted...
Jaelen Cole
Mar 3, 20221 min read
New enemy in Development
As the title of this blog suggests, a new enemy for the adventure game is in the works. More specifically, two variations of an enemy....
Jaelen Cole
Feb 24, 20221 min read
The Implementation of Items
This past week, I've been working on UI as well as starting to implement items for the player to use.. The way the items for my game work...
Jaelen Cole
Feb 17, 20224 min read
Adventure Game Progress
Here's a video showcasing the current progress of the adventure game... As you can see, I've got the Ninjas from before moving and...
Jaelen Cole
Feb 10, 20221 min read
Implementing UI
I've started to implement UI into the adventure game. It's not much at the moment as I only have the player's health displayed. As I go...
Jaelen Cole
Feb 3, 20221 min read
Progress on the Adventure Game
The Development for my adventure game is a slow but steady process. For one thing, I was able to import a complete tile set for the game...
Jaelen Cole
Jan 27, 20222 min read


My Final Project of the Game Gen Curriculum
I have been fortunate to have attended Game Gen for 8 months now. It has been a great start to fulfilling my childhood ambition. The...
Jaelen Cole
Jan 20, 20222 min read


SNAKE
Blocky the Snake is Hungry. Help him satisfy his appetite by chomping as much fruit as you can. Play SNAKE Here:
Jaelen Cole
Jan 6, 20221 min read
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